My name is Nicolas Cragnolino. I’m a VFX Artist from Argentina and member of the Visual Effects Society (VES) who’s been working in the Advertising Industry for over 10 years. I began my Advertising post-production career in Che Revolution Post (one of Argentina’s best Visual FX facilities) and worked there for several years before Co-Founding Wolf VFX in 2010.
My work in compositing and CGI was featured in hundreds of TV commercials and has granted me plenty of experience and recognition. I always try to push the productions to their full potentials, helping Directors and Producers achieve their aesthetic goals, communication strategies and awards like Cannes Lions, US Hispanic awards, FIAP, Diente and more.
Currently based in the Miami/Ft. Lauderdale area, I’m working as a VFX Supervisor, Compositor, CGI Artist and Colorist for Cosmo Street Editorial. I try to evolve in my work continuously, keeping up with new technologies, and working in productions starting right at the pre-production stage all the way to the final delivery.
Through my involvement at the pre-production phase of the project, I sit with the director and producers to find the best way to achieve their creative aims, combining practical and Visual FX. A good planing before shooting, can help save a lot of time and money in post-production. And when the project requires my presence on-set I always supervise the scenes where heavy VFX are involved to guaranty we get the best we can from the production, and later enhance it through compositing and CGI.
Using software like The Foundry’s NukeX, After Effects and Photoshop among others, I work to enhance the footage I receive from the shooting and push it to it’s full potential. With the many tools we now have at our disposal, it is very accesible to do quick enhances to the original footage and deliver the best results. From background clean-ups to wire removals, from matte paintings to green screens, and adding stylized motion graphics, there are plenty of ways to take your media to the next level.
I’ve been working with 3DS Max and V-Ray for over 15 years and have done every kind of CGI project. From small, unnoticeable CG elements that add life to a shot to full CG scenes. From simple character animations to tens of thousands of CG crowds filling a stadium. When you are working with 3D or CGI, you are only limited to your imagination, time and money.
I started working on Color Grading in 2009 with Assimilate Scratch, and in 2014 I’ve moved on to DaVinci Resolve. Color Grading is one of the most rewarding parts in post-production. It really is time and money well spent. A good Color Grading makes your images stand out. It makes the movie look great, more professional, and helps communicate your message better by putting the audience in the same mood visually as the story telling.